Toyama refers to the game as drawing upon the Seinen manga culture in Japan, to which Itsuno agrees. Toyama also gets Itsuno’s reaction to the current progress of Slitterhead. Much like Toyama’s chat with Resident Evil creator Shinji Mikami, the video exudes the feeling of a couple of old friends sharing a beer and enjoying a casual chat about their work. For example, Itsuno waxes nostalgia over Capcom and Konami being “leaders in the pixel style” at the time, while simultaneously talking about the PlayStation’s infamous limitations when it came to memory for certain Capcom fighting games. This time, Bokeh Game Studio head Keiichiro Toyama sat down with the man behind the Devil May Cry series and Dragon’s Dogma creator, Hideaki Itsuno, to talk about Slitterhead and more.Ĭurrently working away on the recently-announced Dragon’s Dogma 2, Itsuno chats it up with Toyama, talking about their days of creating games in the early PlayStation era. The team must have thought so too, as they’ve released another video in their “Golden Hour” series of interviews. With all the talk of the Silent Hill 2 remake, it’s easy to forget that Bokeh Studio is still working away at their spiritual successor in Slitterhead.
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